← Georg Nees, 1969 Chapter ㉝ — Anisotropic texture

Dissertation 1969 · p. 245

ALGOL 60

'BEGIN' 'COMMENT' ANISOTROPIE
0 UND 1.,
JI1.=JS2., JI2.=JS5.,
N.=10.,
JLI.=-20., JRE.=30.,
JUN.=-5., JOB.=15.,
T.=0.,
SERIE(10.0,10.0,16,12,ELIRR).,
T.=1.,
SERIE(10.0,10.0,16,12,ELIRR).,
'END' ANISOTROPIE 0 UND 1.,

'COMMENT' T=0 fig. 40, T=1 fig. 41.

This page · drawing kernel

JavaScript

JI1 = JS2; JI2 = JS5;
N = 10; T = 0;
JLI = -20; JRE = 30;
JUN = -5; JOB = 15;
SERIE(10, 10, 16, 12, ELIRR);
// Cell 10×10, frame 50×20.
// T=1 after = fig. 41, no new seed.

P. 245: anisotropy in textures. The same scheme as figures 29/30, but the frame is slender against the 10×10 cell (50×20, figure 8): heavy overlap in one direction, a preferred direction in the image. T = 0 stays axis-parallel. JS2 and JS5 from p. 122. Figure 41 follows without a new seed.

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